#ifndef __UILAYER__HH
#define __UILAYER__HH

#include "cocos2d.h"
USING_NS_CC;
class UILayer :public Layer{
public:
	UILayer();
	CREATE_FUNC(UILayer);
	bool init();
	void menuCallBack(Ref* pSender);
	void billCallBack(Ref* pSender);
	void setScore(int score);
	void setHiScore(int score);
	int getScore();

private:
	int score;
	int hiScore;
	void update(float dt);
};


#endif